
"Players love the Epic Games Store for the free games but then immediately go back to Steam after claiming them, indicating a struggle to compete meaningfully with Valve's platform."
"Epic reported 78 million monthly active users last year and earned $400 million from non-Epic games in 2025, but these metrics were lower than growth expectations at launch."
"The company is trying to bundle its PC gaming storefront and mobile gaming app into a unified platform, but the ambition has drawn scrutiny due to a tendency to rush projects."
"Epic recently laid off over 1,000 staff, including one who was terminally ill with brain cancer, after an unexpected drop in Fortnite engagement last year."
The Epic Games Store attracts users primarily for its free games, but many return to Steam afterward. Despite having 78 million monthly active users and earning $400 million from non-Epic games in 2025, these figures fell short of growth expectations. Epic is attempting to unify its PC and mobile gaming platforms, but concerns about rushed development persist. The company is also developing a new extraction shooter with Disney as part of a $1.5 billion partnership. Recent layoffs, including one of a terminally ill employee, highlight the impact of performance fluctuations.
Read at Kotaku
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