Phoenix Springs is a lesson in using negative space, both visually and narratively
Briefly

In Phoenix Springs, players navigate an intricately crafted world that blends reality with surrealism, prompting ongoing questions about truth, consciousness, and existence.
The game combines a tangible plot in a post-capitalist wasteland with more abstract landscapes, evolving the narrative into a transcendent experience, reminiscent of Murakami's work.
Artistically, Phoenix Springs captivates with its effective use of negative space, filling screens with grainy filters and vibrant shapes, enhancing the surreal narrative ambiance.
As a reporter searching for her brother, Iris embodies the player's journey through Phoenix Springs, where reality is constantly challenged and redefined through gameplay.
Read at Polygon
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