Puddle's Thrasher, a trippy VR music game, faces challenges transitioning from its immersive VR experience to flat screens on Steam. Developed by creators of cult favorites, Thrasher features players control a shimmering serpent navigating surreal visuals and music. The game’s design capitalizes on the transportive nature of VR, where players guide the eel with their movements, relying on feelings of drag and inertia. As the visual experience may not easily translate to a 2D format, the game must innovate to maintain its captivating essence without VR support.
One of the trippiest music games, Puddle's Thrasher, challenges whether it can retain its immersive surreal magic when transitioning from VR to Steam.
Thrasher puts players in the role of a shimmering, amorphous serpent that grows and morphs while navigating surreal visuals and music.
The game is designed to utilize VR's capabilities fully, offering mesmerizing visuals that create an all-encompassing experience, difficult to replicate on a flat screen.
While the PC version allows control of the space eel with different inputs, the unique sense of drag and inertia is crucial to the gameplay.
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