
"The biggest improvement in the update is the improvement to the multi-frame generation capability. Unlike the previous generation's 4X multiplier, it can now generate 6X frames."
"This means the feature generates five additional AI-powered frames for every natively rendered one on the GeForce RTX 50 Series GPUs. The company says it increases 4K frame rates in path-traced titles by up to 35 percent."
"Another feature, the dynamic multi-frame generation, is aimed at adding extra frames while the user plays a high refresh rate game. So, when users are playing games at 120Hz, 144Hz, 240Hz, or higher refresh rates, the feature will generate the missing frames to hit the target frames."
"Coming with the update is also a new DLSS frame generation model that improves in-game user interfaces by incorporating additional game engine data. This is said to bring quality improvements to mini maps, on-screen user interface elements, and other areas."
Nvidia has launched the DLSS 4.5 update, featuring a 6X multi-frame generation capability that produces five AI-powered frames for each natively rendered frame. This update enhances 4K frame rates in path-traced games by up to 35% with minimal impact on responsiveness. Additionally, a dynamic multi-frame generation feature helps maintain target frame rates during high refresh rate gaming. The update also includes a new DLSS frame generation model that improves in-game user interfaces, currently available in select titles for GeForce RTX 40 and 50 Series GPUs.
Read at Gadgets 360
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