No, Assassins Creed Shadows' Yasuke isn't an assassin, and yes, that does mean he won't play the same way the series' protagonists traditionally have
Briefly

Yasuke, a co-protagonist in Assassin's Creed Shadows, diverges from series norms by not being an assassin, as explained by game director Simon Lemay-Comtois. Instead, he collaborates with Naoe, the assassin protagonist, allowing for unique gameplay dynamics. Yasuke's design dictates that he lacks certain tools like Eagle Vision, emphasizing different combat styles influenced by their distinct narrative roles. The game aims to explore Yasuke's own motives that align with Naoe, designed to enrich the storytelling experience. Shadows faces a slight delay, now releasing on March 20, furthering anticipation for this unique development in the franchise.
Yasuke is not an assassin, because the narrative makes sense that he is not," Lemay-Comtois said.
Yasuke works with Naoe, but he's not an assassin, and he doesn't have to be.
This difference in design meant that Ubisoft had to always embrace the fact that they are so different.
Yasuke has his own motivation and core beliefs that align with Naoe's.
Read at VG247
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