Naughty Dog Founder Reveals Budgets Of Original Games And Why They Sold To Sony
Briefly

Gavin explained that rising development costs pushed Naughty Dog to sell itself to Sony, stating, 'financing these ballooning budgets independently' became too much.
He elaborated, 'Looking back, it was the right call. AAA games have only gotten more expensive since then,' indicating that selling provided necessary stability for future projects.
Read at GameSpot
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