
"On November 10, 1995, the original Twisted Metal for the first PlayStation dropped, and no aspect of gaming was ever the same again. Before Twisted Metal, we did had racing games, and games where you could fire missiles and guns and blow things up. But Twisted Metal combined these subgenres and tropes in a way that had never really been attempted before."
"For those who were teens and tweens in 1995, this might seem obvious. But the difference between what you could play on the N64 (released in 1996) and what you could play on the PlayStation was largely defined by the existence of Twisted Metal. And because PlayStation had nearly a full year on the N64, that game-changing four-player mode pioneered by the N64 hadn't become a thing yet."
"In short, Twisted Metal changed the entire mood of what a party game could be. It was, of course, a combat game, which meant the thrills were similar to Street Fighter or Mortal Kombat - which had existed for homeplay on Sega Genesis and SNES for a few years - but the fighting here wasn't about punching, but instead, driving and shooting."
Twisted Metal launched on November 10, 1995, for the original PlayStation and introduced a novel blend of racing and vehicular combat. The game merged fast-paced driving with missiles, guns, and environmental destruction, creating an experience unlike existing racers or fighting games. Twisted Metal showcased the PlayStation's capabilities early in the console's North American life and shaped differences between PlayStation and upcoming N64 titles. The title shifted expectations for party games by replacing hand-to-hand combat with driving-based battles and delivered a raunchy, high-energy tone that resonated with mid-1990s teen audiences.
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