MindsEye studio confirms its map editory bits come from the weird "community-driven gaming platform" that was originally set to host it, clearing up like 5% of the confusion
Briefly

Build a Rocket Boy's game MindsEye features advanced user-generated content systems called Arcadia, originally designed for the abandoned platform Everywhere. The game's two primary components, Build.MindsEye and Play.MindsEye, enable players to create and share levels and races, enhancing engagement. Studio head Leslie Benzies noted that these systems evolved alongside the game’s development, leading to a more focused user experience. Despite the integration, the fate of the Everywhere platform remains uncertain as the studio has not clarified its future after redirecting the corresponding site to MindsEye's.
"As with all new products, things evolve. Arcadia was originally envisioned as our creation platform, but as we continued developing MindsEye, it naturally grew into something more focused."
"For BARB to fully realize our vision, we had to beta test our creation system with a community of builders in real-time and started with Everywhere while we were in stealth mode developing MindsEye."
Read at VG247
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