
""These and many other issues, some of which have been made public already, have caused pain and stress for your employees,""
""Our experience at the company has been one of burnout, job insecurity, health issues, and the failure of a game that many of us have put years of our lives into.""
""Mark Gerhard and Leslie Benzies, you often refer to your employees as 'family.' But we ask you to consider, is this really how you treat your own?""
Ninety-three current and former Build a Rocket Boy employees signed an open letter with the Game Workers Branch alleging leadership failures, unbearable overtime, and mishandled redundancies. Staff named studio leaders Mark Gerhard and Leslie Benzies and reported four months of intense overtime before the MindsEye launch. Employees described burnout, job insecurity, health issues, and distress after the game's poor reception. The workers demanded a public apology, proper compensation, and changes to workplace culture and practices. MindsEye, developed by BARB and founded by Leslie Benzies, received very poor reviews, prompting around-the-clock fixes, reported layoffs, and executive departures.
Read at GameSpot
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