Ken Levine Says Judas Is Nearing the Finish Line and Will Be Far More Reactive Than BioShock
Briefly

Ken Levine Says Judas Is Nearing the Finish Line and Will Be Far More Reactive Than BioShock
"“You do have to realize that sometimes the standards you have for every single thing can't be up here because people aren't going to notice.” He tied that directly to Judas' current development stage, adding that the team is now deep in the process of finalising the game."
"“We're getting now to the point in Judas where we're getting towards that end process... trying to finish the game.” Levine explained that as launch approaches, he's increasingly having to sign off on features rather than endlessly refining them."
"“As the game gets closer to ship, you have to develop that skill set because eventually you have to sign off on things.” As for why development has taken so long, Levine joked that the team “kissed a lot of frogs along the way,” explaining that much of the time has been spent reworking the game's story and systemic framework rather than chasing cutting-edge visuals."
"“The result is intended to be way, way, way more replayable than our previous games.” Levine said the idea stemmed from work on BioShock Infinite, where he imagined a version of the game that could meaningfully react to player behaviour."
Judas is in late-stage development, with the team working toward finishing the game. Perfectionism is managed by accepting that not every minor detail can receive endless attention because players may not notice. As shipping nears, developers must develop the ability to sign off on features rather than endlessly refining them. Development has taken a long time due to repeated reworking of the game’s story and systemic framework. The goal is to make Judas dramatically more reactive than previous work, producing much higher replayability. The concept is tied to earlier thinking from BioShock Infinite, imagining a version that meaningfully responds to player behavior.
Read at WGB
Unable to calculate read time
[
|
]