Indie game devs need to "find ways to simplify" reflects the Nirvana Noir creative lead after jumping from Unity to Unreal Engine 5
Briefly

Nirvana Noir, the sequel to 2021's Genesis Noir, captivates players with its vibrant psychedelic visuals, diverging from the original's moody aesthetic. Developed by Feral Cat Den, this indie game boasts a minimalist design that reflects its motion graphic roots. The gameplay traverses two distinct timelines—one where the Big Bang was halted, and the other where it unfolded. Creative lead Evan Anthony notes that the motivation for this sequel stemmed from a desire to explore a cosmic metropolis briefly mentioned in Genesis Noir, aiming to be accessible even for newcomers due to its split timeline structure.
Nirvana Noir innovatively contrasts its predecessor's monochrome aesthetic with vibrant, psychedelic visuals, exploring a metaphysical metropolis shaped by the consequences of the Big Bang.
Creative lead Evan Anthony emphasizes that Nirvana Noir is designed to be accessible to newcomers despite its intricately woven narrative structure that spans two diverging timelines.
Read at Creative Bloq
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