Immortals Of Aveum Devs Address Its Struggles: "Truly Awful Idea" In Today's Market
Briefly

At a high level, Immortals was massively overscoped for a studio's debut project. The development cost was around $85 million, and I think EA kicked in $40 million for marketing and distribution.
Although not everyone loved it, it reviewed pretty well, currently sitting at a 74 on OpenCritic and a Mostly Positive on Steam. No one bought it.
Read at GameSpot
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