
"Just like any new form of entertainment initially popular among kids and teenagers, video games got their share of suspicion, disdain, and even fearmongering. Today, they are a fully legitimate part of pop culture, but the narrative of video games being a waste of time is still alive. It's highly unlikely to see a productivity guru advising you to play a video game."
"My twin brother, Roman, and I have been avid gamers since childhood, when we played The Lost Vikings (1993), Disney's Aladdin (1993), Doom (1993), and Quake (1996) together, sharing our family's first computer. We gathered with friends to play Heroes of Might and Magic III (1999) and Warcraft III (2002) all day long. Now, at 35, we jointly manage GEM Capital, one of the largest gaming VC companies in the world."
"1. Task Prioritization The game: Heroes of Might and Magic III What does a VC's workday look like? Team calls, board meetings with portfolio companies, new deals negotiations, investor check-ins, calls with auditors, syncs with legal and finance teams, communication with journalists, and the list goes on and on. Every single day the amount of tasks far exceeds the available hours. This workload isn't for everyone, it demands smart time management and task prioritization."
Video games faced early suspicion but became a mainstream part of pop culture, yet a perception of them as a waste of time persists. Games cultivate skills valuable to venture capitalists, entrepreneurs, managers, and leaders while providing stress relief and mental recharge. Roman and his twin brother developed deep gaming experience from childhood titles like The Lost Vikings, Aladdin, Doom, Quake, Heroes of Might and Magic III, and Warcraft III, and now jointly manage GEM Capital, a major gaming VC firm. Five core professional skills are identified and paired with games; the first skill, task prioritization, is exemplified by Heroes of Might and Magic III, which forces constant prioritization amid limited turns and resources.
Read at Fast Company
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