How do you know when your game is good?
Briefly

Back in 2009, League of Legends developers realized their game's potential when playtests turned from mandatory tasks to enjoyable experiences that encouraged more play.
Moments like these are rare in game development. Developers often work for years before sensing if a game's parts will fit but sometimes, there's a magical moment.
When Chad Grenier and his team started Apex Legends, their extensive experience in creating acclaimed shooters indicated to them that they were capable of delivering another hit.
Developers shared their own experiences of 'magic moments' that made them feel confident in their game's quality, highlighting the importance of those early realizations.
Read at Polygon
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