Homicipher tasked me with learning a new language to survive a sea of ghosts
Briefly

"Homicipher starts out with a very simple premise: I'm alone in a new place, I've lost my bag, and I'm in a rusted-out old hallway with flickering lights and a hunched, menacing figure called Mr. Crawling."
"It's only through dialogue, context clues, and trust that I can begin to understand the blunt, coarse language of this new world."
"Every time I'm exposed to a new word, I can open up my log and mark down a guess as to what it means. That log is saved."
"At one point, I approached a red-lit door, and Mr. Crawling hissed a short phrase. Thanks to my hard linguistic studies, I knew exactly what he was saying: 'should not open door.'"
Read at Polygon
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