Artificial scarcity in video game hardware markets creates unnecessary demand and scalping issues, particularly for limited-edition products that just feature different colors.
Limited editions are used to generate buzz, causing FOMO among collectors and driving them to pay exorbitant prices for something they likely already own.
The expectation of specialness created by limited editions leads to frustration for casual consumers wanting standard versions of products tied to their favorite IPs.
The entire concept of limited editions is a self-imposed limitation by creators, exploiting consumer psychology rather than reflecting genuine scarcity.
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