Games like Final Fantasy 7 Rebirth aren't sustainable, and the Sony layoffs prove it
Briefly

It's a lavish but bloated release that expands the middle section of a 27-year-old role-playing game into a giant open-world adventure in its own right, complete with minigames for every conceivable activity.
However, Final Fantasy 7 Rebirth is emblematic of a kind of game that the industry has leaned on particularly heavily over the past decade or so, particularly in the console gaming space - and the Sony layoffs are another sign that this breed of "AAA" mega-game is no longer sustainable.
Read at Polygon
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