
"There's really only one thing that I am hoping for and that's the ability to build a play as a male character if you wanted to. I know I have talked to you on Reddit before, but I'm not a fan of playing a female characters. Kind of ruins my immersion honestly."
"I've added the ability to play as Mr Tofu who is a sentient block of Tofu which hides the players body with option to also hide hands... Hopefully the above is a reasonable compromise."
"While I may not have any interest in self-inserting in the games I play, who am I to dictate how someone else enjoys their"
Minskworks, an independent game developer, created a vending machine business simulation game featuring a female protagonist named Keiko who builds a property empire. The game received complaints from players on Steam, YouTube, Discord, and X who objected to playing as a female character, citing immersion concerns. Rather than developing an entirely new male character model with custom animations, rigging, dialogue, and outfits, the developer implemented a creative compromise inspired by Resident Evil 2: a playable sentient block of tofu that obscures the player's body and hands. The original complainant responded positively to this solution, and the developer emphasized the addition was not made out of spite but as a reasonable accommodation.
Read at Kotaku
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