From Software has issued an apology due to connectivity issues disrupting the Elden Ring Nightreign network test, specifically acknowledging severe congestion on PlayStation servers. This network test spans five sessions from February 14 to 16, each lasting three hours, which compounds the frustration for players wishing to engage with the new game before its launch on May 30. The company is actively working on resolving these server issues, with considerations for potentially extending testing similar to recent beta tests from other titles, like Monster Hunter Wilds.
From Software has acknowledged the connectivity issues affecting the Elden Ring Nightreign network test, particularly on PlayStation servers, and has issued an apology to players.
The network test's five sessions are adversely impacted by server congestion, leading to frustration for players eager to try out the new game ahead of its May 30 launch.
Official updates indicate that server maintenance is ongoing for PlayStation users, emphasizing the company's commitment to rectifying the issues during this crucial testing phase.
With the testing period being just three hours per session, the congestion not only hampers gameplay experience but may also necessitate an extension, similar to what occurred with the recent Monster Hunter Wilds beta.
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