PlayStation's strategy of porting exclusive titles to PC has gained significant momentum, allowing Sony to tap into new markets and audiences. Shuhei Yoshida, former head of PlayStation, highlighted the success of titles like Spider-Man and Returnal being made available on PC. This strategy not only increases potential fans but also results in additional income as porting is cheaper than developing new titles. The move is particularly beneficial in regions like China, where the console market is limited. The next anticipated port is The Last of Us Part 2 Remastered, showcasing Sony's commitment to this strategy.
Releasing on PC does many things: it reaches a new audience who do not own consoles--especially in regions where consoles are not as popular.
The idea is that those people may become fans of a particular franchise, and when a new game in that series comes out, they may be convinced to purchase a PlayStation.
Porting to PC is way cheaper than creating an original title. So, it's almost like printing money.
To reach the audience in countries like China it's crucial to release on PC. I believe PC versions really reach a new audience.
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