Former PlayStation Boss Talks About The "Collapse Of Creativity" In AAA Game Development
Briefly

Shawn Layden highlighted the current state of the gaming industry, pointing to the disappearance of AA studios as a factor in the "collapse of creativity" in modern games. He emphasized the shift towards post-launch monetization and risk-averse development strategies, due to skyrocketing costs for AAA games, which can run into triple digits of millions of dollars. This financial pressure, according to Layden, naturally constrains risk tolerance. As a result, studios often turn to sequels and copycat projects, leading to a creativity crisis.
Layden noted that the quality of indie games has improved, but the absence of AA games—once filled by companies like Interplay and THQ—has created a troubling landscape, offering only the binary choice between indie and AAA titles. He argued, "Now if we can just get a bit more interest and excitement and exposure for these lower-budget, but super-creative and super-unusual [types] of games. I'd like to see more of that. Because if we're just going to rely on the blockbusters to get us through, I think that's a death sentence."
Read at GameSpot
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