Fans react to the Annapurna Interactive implosion, and it's not pretty
Briefly

"This was one of the hardest decisions we have ever had to make and we did not take this action lightly," said Nathan Gary, president of Annapurna Interactive, reflecting the gravity of the staff's collective decision to resign. Their departure underscores a deep commitment to artistic integrity and advocacy for the creators within the company. The resignation was a bold statement in an industry burdened by layoffs, aiming to prioritize the collective vision over corporate restructuring.
Megan Ellison's vision for Annapurna Interactive aimed at making gaming more artistic, astutely connecting video games to the realms of contemporary art. The division has earned accolades for pushing narrative boundaries and exploring new forms of storytelling, illustrated by their standout titles like Outer Wilds and What Remains of Edith Finch, reinforcing the publisher's position as a pillar of innovative game design in the face of mainstream industry pressures.
Read at Creative Bloq
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