Ex-Blizzard devs want to reinvent tabletop game night - with an ambitious new video game
Briefly

We've worked on games like StarCraft, Heroes of the Storm, and Hearthstone, and one of the things we realized upfront was that we didn't want to start with a competitive game. Even though we love and have a lot of knowledge in that space, we wanted to focus on something that was connective or collaborative. We found that we were having the most connective moments actually around a board game table, playing things like Dungeons & Dragons and board games of all sorts, and that our passion was in this space of tabletop gaming.
Sunderfolk is inspired by tabletop games like Gloomhaven and Dungeons & Dragons. The developers behind Sunderfolk were inspired by the depth and inclusiveness of those games, while also recognizing their shortcomings, particularly the lengthy setup and breakdown times that can discourage new players.
Read at Polygon
[
|
]