Even before the Xbox layoffs, there was 'tension' at Halo Studios
Briefly

At least five employees at Halo Studios were laid off as part of widespread layoffs at Microsoft, with around 200 to 300 remaining at the studio. Microsoft Gaming CEO Phil Spencer addressed employees regarding organizational shifts, with laid-off employees receiving additional information on severance. The atmosphere at Halo Studios is tense, particularly due to concerns about product quality and an ongoing project in crisis. In previous layoffs, significant impacts were felt on campaign and narrative teams, affecting Halo: Infinite's storyline continuity.
Amid discussions of severance packages, the reasons provided for the firings aligned with Spencer's memo to "increase agility and effectiveness."
I'm personally super pissed that Phil's email to us bragged about how this was the most profitable year ever for Xbox in the same breath as pulling the lever on the layoffs.
The mood at the studio is tense, especially when it comes to one project that was recently in crisis.
I don't think anybody is really happy about the quality of the product right now. There's been a lot of tension and pep talks trying to rally folks to ship.
Read at www.engadget.com
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