Eager to get your hands on Riot Games' in-development MMO? Marc Merrill hopes to get you in before humans land on Mars
Briefly

Riot Games' co-founder Marc Merrill discussed the challenges of developing a Runeterra MMO at the DICE Summit. He humorously noted the game's release timeline, suggesting it might be long-awaited. Merrill explained that while creating MMOs is difficult—due to high costs, extended development times, and competition—Riot is uniquely positioned to innovate in this space by enhancing player experiences. With a deep investment in the Runeterra universe and the success of projects like Arcane, Riot aims to create meaningful interactions for players within their world.
MMOs are infamously hard to make... it's a perilous venture.
Riot's exactly the type of company that should go after those types of opportunities, if we're trying to make it better for the player.
People want to run around the world of Runeterra... in ways that are worth it and meaningful to them.
Arcane proved itself to be a particularly powerful component to this, bringing waves of new people to the IP.
Read at VG247
[
|
]