Bethesda and id Software announced that Doom: The Dark Ages will not include multiplayer modes, prioritizing a rich single-player experience. Executive producer Marty Stratton emphasized this choice enabled the team to create their most elaborate campaign, while director Hugo Martin pointed to significant gameplay features, such as mech combat, made possible by focusing exclusively on the single-player aspect. The game is set to be released on May 15 for PC, PS5, and Xbox Series X|S, leveraging high-end system requirements for optimal performance.
"We made that decision early so we could really just go all-in on the campaign," said Stratton. "It's our largest, most expansive, most epic campaign ever, and we're just really happy with the decision."
"That's why we were able to put the dragon and the Atlan [mech] in," noted Martin. "I mean, these are things we wanted to do in the game for, like, multiple games now, but couldn't, because we had a multiplayer component."
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