Doom: The Dark Ages Is About To Get Even More Punishing On Its Toughest Difficulty Mode
Briefly

Doom: The Dark Ages aims to provide players with an experience where they feel like an unstoppable force, yet developer Id Software is introducing greater challenges. Through a system called "Tunables," the game can adjust difficulty parameters dynamically without needing immediate patches. This will impact gameplay, especially on higher difficulty settings, increasing enemy damage and making encounters more perilous. The game broke records with 3 million players at launch, largely due to its availability on Game Pass. However, commercial success remains uncertain due to limited transparency from Bethesda on its financials.
"Players were able to brute-force their way through situations that should've resulted in costing a Life Sigil or death, and we want to make sure we are keeping the player in check and asking for better tactical decisions."
"There are systems under the hood that are designed to give players a better chance to survive when near death, and those systems were being too generous."
"Doom: The Dark Ages reinvents and reins in with equal measure, taking the series in a bold new direction."
"It's still not clear if The Dark Ages is doing well commercially, given how cagey Bethesda is with details on development and marketing costs for the game."
Read at GameSpot
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