Doom: The Dark Ages could the weird sequel the series needs
Briefly

Doom: The Dark Ages marks a significant departure from its predecessors, focusing on a unique medieval-themed setting while employing familiar gameplay mechanics from prior titles. Building on the successes of Doom (2016) and Doom Eternal, it successfully combines intense melee combat, like the acclaimed Glory Kills, with new quirks that enhance player engagement. Early impressions from demo builds indicate that the game remains cohesive, fun, and offers a streamlined experience that could resonate well with both fans and newcomers alike, providing an exciting twist to the beloved franchise.
Doom: The Dark Ages reinvents mechanics and themes from Doom 2016, focusing on streamlined, enjoyable combat while incorporating new, quirky elements that maintain cohesiveness.
The game cleverly takes a hard left turn from its predecessors, emphasizing medieval settings and brutal demon encounters, ensuring intense and engaging gameplay.
Glory Kills from the 2016 reboot remain influential, turning wounded demons into health packs and promoting aggressive play, a theme that continues in The Dark Ages.
Doom: The Dark Ages, with its quirkier elements and thematic shifts, captures a balance of streamlined gameplay that appeals to both new and veteran players.
Read at Polygon
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