Doom 3's classic game engine finds new life in indie gem Skin Deep
Briefly

Skin Deep, developed by Blendo Games, utilizes the Id Tech 4 engine to create a unique experience in today's gaming landscape filled with modern engines like Unreal and Unity. This marks a significant move for a commercial release, as the engine is over 20 years old and last open-sourced by id Software prior to its acquisition by Bethesda. The game's development highlights the challenges and advantages of using older technology, with a focus on solid performance, but lacking modern conveniences. Blendo’s ambitious project focuses on immersive storytelling bolstered by voice acting, showcasing a blend of narrative depth and intricate gameplay systems.
"I've been using various iterations of the Id Tech engines since the late '90s, so I'm just very comfortable with knowing the ins and outs of it."
"The Id Tech engines, generally speaking, are made just for first-person games and not really anything else. which I think is great."
"the Doom 3 engine is so old means it's solid and stable. The downside is that it lacks the accessible features and documentation of a modern engine."
"Skin Deep is also Blendo's most ambitious project to date, a sci-fi immersive sim that's both systemically elaborate while also having a strong narrative focus."
Read at Creative Bloq
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