Discussing 'Rainbow Cotton Remaster' With Developer KRITZELKRATZ 3000's Andreas Scholl
Briefly

As I am a nerd for Japanese video games and also loved the Dreamcast with all of my heart it was the perfect project for me. Seeing all the lovely art, 3d models and animations each day was a great motivation.
I love Cotton for her unusual character, like she looks super cute but also has this selfish Willow demanding personality and doesn't care if she has to use brute force to get what she wants.
One of the biggest challenges was the sheer amount of code we had to port. I totally underestimated this when I made the first prototype of the game. The mini bosses and bosses in Rainbow Cotton are complex encounters that all have their own specialized code, a lot of the time...
Read at Toucharcade
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