One thing we really wanted to do was bring back the nostalgia, and the monstrous size of Diablo, like you see in D2 [Diablo 2]. We have some classic attacks, he has the lightning hose, some hellfire attacks. But we're also saying 'Hey, this Diablo is holding basically a weapon of mass destruction, one of the Worldstone Shards, and this is allowing him to be bigger and more dangerous than ever.' He is literally bending reality as he fights you, and that allows us to have some new mechanics to the fight.
This is our biggest fight yet. This encounter has three distinct phases, one of which sees a giant-sized Diablo hovering over the battlefield as players dodge his attacks. The battle will test players’ skills through its intense mechanics and provide an epic conclusion to the narrative threads woven throughout Diablo Immortal since its launch.
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