In Diablo 4 Season 6, players unlock the Torment tiers, resembling Diablo 3, which enhances difficulty for greater rewards. Players must prepare accordingly before tackling these challenges.
The new max level is 60, and progression is based on gear. Players can choose from Normal, Hard, Expert, and Penitent modes, influenced by item quality and player readiness.
Torment difficulties reduce armor and resistances, offering a steep challenge that requires unlocking through The Pit, contingent on completing regular difficulty tiers beforehand.
New players should begin on Normal mode to build a solid foundation. Progression through the difficulties is about loot and preparedness rather than just skill.
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