Dead Cells Studio Teams With Other Indie Devs For The Triple-I Showcase
Briefly

The goal is to have a straight-to-the-point show packed with announcements as a collective of studios, to speak directly to players, the people who have been directly supporting us since day one.
Sometimes you break through because you're in the right spot at the right time or your game looks nothing like another game or its mechanics are so hooky that you just get a kind of a nice flashpoint.
Read at GameSpot
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