Gummy Bears is inspired by Super Smash Bros, eschewing traditional health bars for a percentage-based damage system where players can be knocked off the map.
The game's aesthetic aims to attract a younger audience, featuring a lo-fi, cozy, and colorful design, shifting from Bungie's typical style in Destiny.
With a development timeline of at least three years, Gummy Bears incorporates multiple game modes and class types, including support, attack, and defense.
Despite its unique approach to the MOBA genre, the current landscape dominated by established live-service games raises questions about Gummy Bears' potential success.
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