Bungie's Marathon Is Only Doomed If Sony Wants It To Be
Briefly

Bungie's Marathon Is Only Doomed If Sony Wants It To Be
"Marathon has sold 1.2 million copies since launch across console and PC, with an estimated 70 percent of those copies sold on Steam compared to 19 percent on PlayStation 5 and just 11 percent on Xbox Series X/S."
"Despite the friction-heavy start, the data suggests that those who survived Marathon's onboarding are loving life."
"Marathon hasn't exactly made the splash Sony and Bungie wanted, even if the game underneath the surface is a MASTERWORK of design."
Marathon, launched in March, has sold 1.2 million copies, primarily on Steam. Sales are below expectations, raising concerns for Sony and Bungie. Player engagement metrics show that while initial interest was low, those who continue playing are highly engaged. The game has a strong design but struggles with overall sales, particularly on PlayStation 5 and Xbox. The player retention rate indicates that those who navigate the onboarding process are enjoying the game, despite a rocky start.
Read at Kotaku
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