Black Myth: Wukong Devs Say Xbox Series S Is The Cause Of Release Woes
Briefly

Game Science CEO Feng Ji elaborates on the absence of Black Myth: Wukong on Xbox, citing the limitations of the Series S, particularly its 10GB shared memory versus the Series X's 16GB, stating, "It's really impossible to get it without several years of optimization experience." This transparency reveals not just technical challenges but also highlights the impact of console specifications on game development in this generation.
Ji reflects on the frustrations of developing for the Series S, mentioning that while titles like Indiana Jones and Black Ops 6 run on its hardware, achieving similar fidelity and complexity for Wukong poses challenges that Game Science is currently unable to overcome, emphasizing how complicated optimization for lower-end hardware can be.
Read at Kotaku
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