Deepest Fear aims to blend elements of 1980s horror films with contemporary gameplay, creating a unique experience that combines body-horror visuals with immersive mechanics.
Set in a sinking facility called Neptune, players must navigate a flooded environment where unpredictable encounters with monstrous threats challenge their survival instincts.
Variable State emphasizes the game's 'confrontational storytelling,' a staple of their previous narrative adventures, promising to retain a strong narrative focus despite the genre shift.
The incorporation of a 'real-time fluid simulation' introduces an element of unpredictability to enemy appearances and interactions, inviting players to engage in creative problem-solving.
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