"Balance is a myth" reckons Helldivers 2 director Pilestedt, adding that if "you're an idiot" if you view smoothing out all the chaos as "the method for success"
Briefly

Johan Pilestedt, the director of Helldivers 2, stated at GDC that attempting to achieve perfect game balance is a myth and should not be the primary focus for developers. He suggested that fun should be prioritized over balance and critiqued the current obsession with achieving balance, stating that it constitutes only 5% of a developer's work. Pilestedt emphasized that over-polishing for balance can lead to uninteresting gameplay, as the chaos in games often contributes to their fun and excitement.
"Balance is a myth. Fun first, balance later. Game designers nowadays are obsessed with balance. Balance is 5% of the work that you should be doing..."
"If you balance out all the chaos, you've made an uninteresting game. Don't dogmatically over-polish... because it'll make the game less interesting to play."
Read at VG247
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