Astro Bot Director Advocates For Making Small Games, Arguing Quality Over Quantity
Briefly

At GDC, Team Asobi's director Nicolas Doucet highlighted the studio's philosophy of prioritizing quality over quantity, exemplified by their successful game Astro Bot. Doucet stressed the benefits of creating smaller games, suggesting that a concise and excellent experience is preferable to a longer, mediocre one. He noted Astro Bot's minimal narrative and cinematic content, allowing for maximum player engagement. This approach not only enhances gameplay but also potentially reduces development costs, an important factor in a market where AAA titles have inflated budgets that are becoming unsustainable.
Following a 'less is more' approach helped Team Asobi keep Astro Bot from ballooning in all sorts of ways.
The prospect of a game you can actually complete is a really, really positive argument for small games.
Read at GameSpot
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