Assassin's Creed Shadows has a hidden technique for creating stunningly realistic wind
Briefly

Assassin's Creed Shadows employs an innovative dynamic weather system called Atmos, which simulates realistic wind effects using invisible fluid instead of real wind, creating a vibrant world. This system enhances the game's seasonal dynamics, brilliantly shifting between winter and spring as the protagonist's narrative unfolds. The game also incorporates advanced ray tracing technology, elevating the graphical fidelity and mood of scenes, making it stand out visually. Expert insights highlight that this combination marks a significant leap in lighting fidelity, advocating for the potential benefits of investing in next-generation gaming consoles.
Combined with its new ray-traced lighting effects, Assassin's Creed Shadows might be one of the best looking games out there. For me, it's certainly the first time ray tracing has ever felt essential for creating a mood and atmosphere that enriches the storytelling.
The Ubisoft developers call Assassin's Creed Shadows' dynamic weather system Atmos, and it was created to support its seasonal theme. As Naoe's revenge story oscillates between two periods of her life, the seasons shift too.
Read at Polygon
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