"Less than one month to the day, ANTONBLAST has recouped ALL expenses related to development, marketing, and production! WE ARE PROFITABLE!" said Grayson, who doubles as studio head of Antonblast developer Summitsphere.
"We'll always be interested in pursuing more Anton projects. We've been deeply fortunate to have cultivated an audience that loves that world and its characters."
In his review for Polygon, gaming correspondent Michael McWhertor complimented Antonblast's "barely controlled chaos" and focus on "platforming precision."
Grayson expressed excitement about future projects saying, "That said, we've got many more ideas beyond Anton in the pocket... so maybe folks will be surprised when they see what we come out with next."
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