2001's Black & White is finally playable again (kind of)
Briefly

While many players faced difficulties playing Peter Molyneux's classic god game, Openblack has emerged as a passionate effort to revitalize this beloved title for modern systems, albeit with challenges.
Openblack, designed to work on systems post-2008, is reminiscent of a map editor rather than a fully operational game, emphasizing the ongoing limitations of this project in its early stages.
The original game's intriguing premise of morality-based decision-making, demonstrated through choices such as saving lives or instilling fear, outlines a unique gameplay experience, combining town management with ethical dilemmas.
The pet-like creature you adopt in Black & White evolves and gains skills based on your actions, further intertwining the player's choices with the game's outcomes in a compelling way.
Read at Polygon
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