"It is always a big challenge to go from something known, into the unknown of what the Indiana Jones game was for us. It's tough, because the way [MachineGames] is used to working--how we build levels, how we design enemies--everything is coming from this action [focus]. And now we're coming at it from a different side. So it took a long time."
"Don't worry, you'll still get to shoot your share of Nazis in the Great Circle, but as Indy, it's your wits, your mitts, your whip, and maybe the occasional rolling pin left on a kitchen table that will be your primary tools. In putting you in the shoes (and hat) of the globe-trotting Dr. Henry Walton 'Indiana' Jones Jr., your agency as a player isn't just action, but exploration and investigation."
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