Yes, Star Wars Outlaws' creative director knows the instant-fail stealth missions are annoying, but don't worry, there's a patch coming soon
Briefly

The creative director Julian Gerighty acknowledges player frustrations with early stealth missions and promises forthcoming patches to improve the game's stealth mechanics for a better experience.
Gerighty noted the stealth system could feel unfair, stating, 'today, I think it feels unfair. And believe it or not, this wasn't our intention.'
He emphasized, 'I don't think it means removing the fail state completely, but I do think there are millions of low hanging fruits where we can make it so much more enjoyable and understandable.'
The changes are aimed to enhance the difficulty balance, correcting issues that 'crept in in the last week or so' before the game's release.
Read at VG247
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