Concord Director Steps Down As Studio Behind Historic PlayStation Flop Waits For Sony's Decision
Briefly

Despite praise for its underlying shooter gameplay feel, Concord failed to attract an audience, with only around 25,000 copies sold against significant expectations.
Ryan deeply believed in that project and bringing players together through the joy in it...he's a good human, and full of heart.
Ellis was too emotional to speak at points during a post-launch studio-wide meeting after it had become clear that the game was bombing.
Sony took the unprecedented step of 'unreleasing' Concord, leaving developers at Firewalk Studios in limbo as they awaited decisions about their future.
Read at Kotaku
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