Civilization VII hands-on: This strategy sequel rethinks the long game
Briefly

"The long game is now broken into three segments: Antiquity, Exploration, and Modern. Each Age has some unique systems and gameplay, though most systems span all three."
"Most of the time, playing Civilization VII feels a lot like playing Civilization VI - but there's one big change that spans the whole game: the new Ages system."
"Firaxis, the studio that has developed the Civilization games for many years, has a mantra when making a sequel: 33 percent of the game stays the same, 33 percent gets updated, and 33 percent is brand new."
Read at Ars Technica
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