Making the VFX for Netflix's Atlas
Briefly

"Atlas" VFX team faced challenges creating precise choreographed fall sequences, showcasing the transition from low orbit to a planet's surface with mechs and drones battling.
To manage scale, MPC created low-resolution cloud geometries categorized by altitude for the fall scene, allowing a flexible and realistic representation without simulating volumes.
MPC's breakdown reel for "Atlas" highlighted full CG environments, set extensions, spaceships, and FX simulations, showcasing the complexity of small-screen VFX.
The visual effects work showcased in "Atlas" demonstrates how small-screen VFX are nearing the quality seen in blockbuster films, led by MPC's talented team.
Read at Creative Bloq
[
]
[
|
]