
"One of the greatest sins in video game design is when the developers put a cute animal into the game, but do not let you pet it. Crimson Desert yes-ands this desire by letting you pick up any kitten, cuddle them in your arms, and pet them as long as you like."
"You can adopt 30 pets into your camp. I intend to catmaxx so much that it risks giving my fellow campers toxoplasmosis. I wouldn't be surprised if it's possible."
"Kliff can annihilate enemies with any manner of weapons, body slams, or trick shots with bow and arrow. It's all great. But I've dressed him in a mask with no defense stats that makes him look like a snail or something very Adventure Time-core."
In Crimson Desert, players can adopt up to 30 pets, including a calico cat named Potato. The game emphasizes interaction with animals, allowing players to pet and feed them. The protagonist, Kliff, is portrayed as a strong character capable of thrilling combat, yet the game also highlights softer moments. Players can customize Kliff's appearance, even dressing him in whimsical outfits. The game balances intense action with lighthearted pet interactions, creating a unique gaming experience that encourages exploration and creativity.
Read at WIRED
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