Avowed, originally envisioned with multiplayer elements akin to Destiny, has shifted its focus to a single-player experience emphasizing storytelling from the Pillars of Eternity universe. Following two reboots, Obsidian Entertainment opted for an open-zone design instead of a vast open world, allowing for more distinct areas and themed environments. Director Carrie Patel noted the positive sales figures for Avowed, while also hinting at future projects, including The Outer Worlds 2. Avowed is currently available on PC and Xbox platforms, highlighting a focused combat and intriguing narrative despite some concerns about its upgrade system.
Avowed's development evolved through multiple reboots, pivoting from multiplayer to a single-player focus, emphasizing storytelling, and adopting open-zone design for better thematic spaces.
Director Carrie Patel mentioned that the team learned from The Outer Worlds about creating engaging open zones, which enhances thematic distinctiveness and player progression.
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