'Dune: Awakening' May Have Overlooked A Core Part of Dune
Briefly

In many ways, Dune: Awakening feels like an exciting video game adaptation of Frank Herbert's seminal science fiction work. It places players in the shoes of an individual in the Dune universe looking to etch out their place in the galactic struggle over the series' titular planet. It'll feature a fun, alternate timeline to the iconic story. It wisely retains the gorgeous look and feel of Denis Villeneuve's film adaptation - a great way to ease in newer fans of the universe.
A gameplay demonstration of Conan Exiles' developer Funcom's upcoming Dune game has seemingly split the fanbase. While some fans are praising the game's clear reverence for the series, others aren't happy with the frenetic combat shown at Gamescom.
'Everything looks pretty cool but [Funcom] definitely needs to work on melee. With sword/knife combat being so important in Dune, I think they gotta really perfect that. Hoping they do by launch.'
'I applaud the work you are doing,' an X user tweeted under a post sharing the Gameplay Presentation. 'But please take the time to improve the fighting and AI of the enemies. The melee would be an important [part of respecting] the imagery of Dune.'
Read at Inverse
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